Announced during E3, and about time! Nintendo Wii-Remote is an add-on that makes the product a true 1:1 response to the user’s 3D movements. I wonder why it was not designed in the first place?
Nintendo’s upcoming Wii MotionPlus accessory for the revolutionary Wii Remote controller again redefines game control, by more quickly and accurately reflecting motions in a 3-D space. The Wii MotionPlus accessory attaches to the end of the Wii Remote and, combined with the accelerometer and the sensor bar, allows for more comprehensive tracking of a player’s arm position and orientation, providing players with an unmatched level of precision and immersion. Every slight movement players make with their wrist or arm is rendered identically in real time on the screen, providing a true 1:1 response in their game play. The Wii MotionPlus accessory reconfirms Nintendo’s commitment to making games intuitive and accessible for everyone. Nintendo will reveal more details about the Wii MotionPlus accessory and other topics Tuesday morning at its E3 media briefing.
Apparently Custom Play Golf, one of the most realistic golf games on the PC is making their way to the Wii Q1 2009. Called CustomPlay Golf 2009 it will be published by Lexicon.
From the forum we have a little nugget of information from Dean Baker of CPG:
It’s very early days for the Wii version but it will probably use a modified version of the engine and we would want to offer online play for sure.
The deal we have with LiveCaddie means we get courses licenses, Kungsangen came from them and some others will follow.
Lexicon is aiming to make the follow-up to CustomPlay Golf 2 the most feature-rich golfing title out there, complete with 15 full-sized championship courses; crazy and mini golf extras, driving ranges, and play mechanics based on realistic physics. There will also be a substantial customisation editor, allow players to create a player and shape it to their heart’s content.
“We are excited to be working with the CustomPlay Golf team as their experience and knowledge in the creation a golf game is exceptional. Lexicon Entertainment believes they can create a new unique benchmark as they truly understand the most important nuances of this great sport and we believe a golf title that will have gamers coming back for more,” said Christopher Allcroft, President of Publishing for Lexicon Entertainment UK Ltd.
“We are pleased to be working with a publisher who shares our vision of creating the best golf game going. Our goal is to create the most realistic golf game and to add as many options and varieties of the game as we can! We also look to work closely with our fanbase to keep improving everything we do and we will continue to strive for perfection. We strongly believe Lexicon to be the perfect partner to help us take our game to a much wider audience,” said Dean Baker, CustomPlay Games Ltd.
Personally, I think for the realism issue the swing mechanics need to be razor sharp. Perhaps with a niche golf focused game, they can get it right, but personally my feeling is the sensitivity (or insensitivity) of the Wii remote hardware is letting us down here.
What every it is, if we can get the licenses of all the courses with gorgeous graphics, and good online play, I’m pretty pleased. Do stay tuned for more Wii-Golfing news here at WiiGolf.net.
Once again a big thanks to Spikel for the heads up!
A fun party golf game, ah, I supposed news worthy, but not likely for those looking to get that Single Handicap on the Wii!
Crazy Mini Golf will have 74 holes in 4 wacky courses to play through and features different game modes including Single Hole, Championship Challenge and the Crazy Golf Tour.
Gameplay will take full advantage of the Wii’s motion controls with two different play modes. Beginners can press the A button when the shot is lined up, then swing their arm golf style and press B just before hitting the ball. For real mini golf fans, there is the sim mode where how you hit the ball and how hard you hit the ball is fully motion controlled.